Friday, September 19, 2014

Flash Cards updated

A new version of my Android application that helps learning words is published on the Google Play this morning.

The changes include:
 - ability to set the font size on the cards
 - ability to shuffle the cards in the deck
 - ability to suppress the adverts (at the small fee)

In the development pipeline i am planning to introduce the following in the next major release:
The cloud service to store the cards
The desktop editor that uses the cloud service to distribute the cards to the user devices
The web based editor allowing users to edit the cards stored in the cloud
There is no definitive timeline for the above features.

Tuesday, September 16, 2014

First experience testing in-app purchases on Android

Sooner or later, if you not developing the Android code for fun, you will start wondering how to earn few Quid while doing what you like the most. There are number of ways to charge the customers:

  • Paid applications
  • In-App purchases
  • Managed and non-managed subscriptions

It is fairly straightforward situation with the paid applications: you have to publish the application properly, set the prices and collect the money through the merchant service.
Subscriptions are slightly more complicated matters and we leave it to some other time. What i would like to talk about now is In-App purchases and explicitly the issue of testing them.